Tinkertock
Tower Defense for Clockwork Gardens



What is Tinkertock?
Tinkertock is an indie tower defense game about a clockwork gardener trying to defend her flowerbed from a vicious rival. It combines traditional tower defense mechanics with tetris-like shape puzzles: the player builds complex mazes to baffle the enemy and constructs clockwork flower weapons from the right combinations of metal pieces. It is being built in Unity3D.

Who is involved?
The lead designer and programmer is Kyla Gorman, graduate of USC's interactive media Masters program. The artist is April Eriksson, with some assistance from RISD student Vanessa Shing. ...That's it. That's the whole team.

When is it coming out?
When it's done. The game is not funded, so its creators have other obligations in order to pay rent, eat food, etc. When the game is finished, it will (hopefully) be released for Steam. Current vague and completely unreliable estimates put that date around mid-year 2015.

Can I try it?
If you want to be part of the beta test group, e-mail the address below with your request!

For further information, please e-mail: tinkertockcontact at gmail dot com